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Dr Fujio Masuoka is best known as the inventor of NAND, but if Dynamic Flash Memory pans out the way his company hopes, he could also be known as the progenitor of the replacement for DRAM too. 

A paper presented at the 13th IEEE International Memory Workshop on May 18th set out the promise of Dynamic Flash Memory (DFM) using Surround Gate Transistor (SGT) technology. This theoretical new memory type is similar to NAND Flash but offers higher densities compared to Dynamic RAM. 

(Image credit: Unisantis)

In case you’re not down with the gossip in the memory landscape, it has long been accepted that the future of DRAM is looking bleak. There are plenty of technologies lining up to replace the relatively inefficient memory we build our PCs around. The problem is, most of these alternatives are very expensive, especially when compared to DRAM.

Like DRAM, this new DFM technology still involves the leaking of electrical charge, although it does so at a much slower rate, and thus does require as much power. It also isn’t destructive when it comes to read cycles, unlike DRAM, which needs to write back the state of the memory cell when its contents is read. 

This means fewer refreshes are needed in total, potentially leading to a higher bandwidth for reading and writing. On top of that DFM uses a block-based structure, which should equate to faster access too.

DFM is at the theoretical stage right now, although Unisantis has simulations showing four times the density of current DRAM. This means we could see 64Gbit chips as opposed to 16Gbit ones. The company is currently looking for partners to develop the technology and move towards producing a physical prototype. 

It’ll be years before this replaces DRAM, so in the meantime, if you’re in the market for upgrading your system RAM, then make sure to check out our guide to the best RAM for gaming

Naabiae Nenu-B is a Medical Health Student and an SEO Specialist dedicated to flushing the web off fake news and scam scandals. He aims at being "Africa's Best Leak and Review Blogger" and that's the unwavering stand of Xycinews Media.

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E-Games

How To Find Mutagel In Ark Genesis Part 2?

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After a long wait, Studio Wildcard has finally released the final storyline for Ark: Survival Evolved. With the arrival of Ark: Genesis Part 2, several new creatures, weapons, and other items have appeared in the game.

In order to fulfill their missions, players need to find several items in the game that helps in upgrading or creating other items in the game.

One such item is Mutagel In Ark: Genesis Part 2 which players need to find in order to progress in the story.

In this guide, we shall take a look at how to find Mutagel in Ark and how to use it to create Mutagen.

  • MORE: Ark Genesis Part 2 – All New Dinos And Creatures

ARK: Ultimate Survivor Edition – Launch Trailer

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ARK: Ultimate Survivor Edition – Launch Trailer

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Mutagel Location In Ark Genesis Part 2

The Mutagen is a resource that enables the survivor to further evolve their existing tames in Ark: Genesis Part 2. It can also be used to improve the statistics of non-bred dinos in the game.

Mutagel can also be crafted into Mutagen at a Chemistry bench, which can be used later to tame Stryders. It takes 800 Mutagel to make 1 Mutagen so make sure you collect lots of it.

Space Area

To get Mutagel from rocks, you can head over to the space area where you can find different rocks depending on the time of the day.

Next, you need to look for orange/golden colored rocks in the space area to mine Mutagel. These rocks are scattered in the area and they contain both Mutagel and Ambergris inside it.

Mutagel rocks

You can use a pickaxe to break the rocks and collect Mutagen from it.

Alternatively, you can obtain Mutagel in Rockwell’s Innards biome from a Mutagen plant. It yields 1 Mutagel and 1 Plant Species R Seed. It can also trigger a defense against multiple Summoner and their minions.

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E-Games

Genshin Impact 1.6 Kazuha Banner 4 Star Characters, Release Date

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Last year was filled with a number of highly anticipated titles, but Genshin Impact managed to come out on top amidst all of that. By the end of the year, it had over 40 million players.

When it comes to updates, there are only a few games that are as consistently updates as Genshin Impact. With a new update releasing every six weeks, fans always have tons of new content to look forward to.

  • MORE: Genshin Impact 1.6 Livestream Officially Announced

With the release of the next update drawing closer, the community is quite eager to know what new stuff we will be getting in the 1.6 Update. So far, we have got to know that we will finally be getting costumes, something fans have been asking for quite a while now.

Apart from that, a new region known as Summer Islands and character, Kazuha, will be joining the game.

Collected Miscellany – “Eula: Surging Frost” | Genshin Impact

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Collected Miscellany – “Eula: Surging Frost” | Genshin Impact

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Genshin Impact 1.6 Kazuha Banner 4 Star Characters, Release Date

Today, a new leak has given us the details of the Kazuha banner. The leak comes from popular Genshin Impact leaker Lumie and it states that the Kazuha banner will be featuring Rosaria, Bennett, and Razor.

This is in line with the leaks which surfaced almost a month ago, so it seems quite likely that this is true. Do note that unless official information is out, this should be taken with a grain of salt.

Apart from that, the Klee banner will also be arriving as per leaks. It will be featuring “Klee – Fischl – Sucrose – [No Trial]”, according to Wangsheng Funeral Parlor. It will be interesting to see if we actually end up getting the same characters. However, considering that leaks in the past have been quite accurate, there is high chance of this being true. As far as the release date is concerned, Kazuha might be the first banner arriving in 1.6, followed by Klee.

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First Biomutant patch will tackle dialogue problems alongside combat Biomutant

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The developers at Experiment101 have announced they’re working on an update for Biomutant, naturally, that they “hope to get into players’ hands soon.” The update will include work on some of the community’s most persistent bugbears, like “the pacing of dialogues, narrator settings, difficulty settings, video settings like depth of field and motion blur, loot and enemy tuning as well as sound and combat.”

Weird dialogue pacing, as well as the persistent and constant narration, have been key notes from many players. Though you can turn down the constant chatter from the narrator, you can’t turn it off.

Key for some people, me included, is a promise to change video settings like depth of field and motion blur. Some people don’t like those. I do not like them. For now, you can go and find some mods to change those—they’re already out there.

Reviewer James Davenport found Biomutant to have a charming world, but lackluster gameplay, in our review. “Biomutant feels like it’s going to be much more,” he said, “but in practice it’s an endless stream of new ideas that go nowhere and beautiful, toxic landscapes with little to offer except an excuse to use photo mode.”

Nonetheless, James did give out some hot tips for making the most of Biomutant.

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