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I’ve got a confession to make. Despite my love for first-person shooters, I completely missed Titanfall 2 when it launched back in 2016. In fact, I didn’t bother with the Titanfall universe at all until Apex Legends appeared. Since then, I’ve spent hundreds of hours slogging through battle passes, exploring new maps, and I’m now hooked on its new Arenas mode. But I’ve always been curious about where my favourite battle royale inherited its lore. I’m aware of notable Titanfall characters like Kuben Blisk, Viper, and Ash, but I’ve never ventured outside of The Outlands. So, after being told countless times how criminally underplayed Titanfall 2 is, I decided to finally try it myself.

I’m embarrassingly late to the party, but I finally understand what all the fuss is about. You were all right, Titanfall 2 is an incredible shooter. I’ve only managed to try out its multiplayer modes so far, but I’m shocked by how quickly I adjusted from Apex. Titanfall has more buttons to press, as you need to be aware of your abilities as both a pilot and titan, but everything feels familiar. I created an Octane/Valkyrie hybrid by choosing the Stim tactical for my pilot, and a Northstar titan. It’s strange yet comforting to be able to choose my favourite weapons from Apex, too. I know where I stand with the likes of the Flatline, R-201, and Wingman, and I was surprised that I was managing to keep up with the rest of my team.

It almost feels like I’ve been training to be a Titanfall pilot this entire time, just by playing Apex. Sprinting around the map with my Octane legs and gunning down other pilots just felt natural, and I was the first person on my team to hop into a titan in my second match. I also managed to stomp around the map for what felt like an eternity before an enemy titan blew my mech to smithereens.

If you fancy yourself as a skilled Apex player, you’ll love being a pilot in Titanfall 2. The combat feels similar, you can choose a loadout that you’re already comfortable with, and it won’t take you long to find your feet. The best part is that it feels like you’re moving at about a thousand miles an hour all the time, with big robots and other pilots exploding all around you. I thought Apex’s Arenas was a competitive step up, but this is a chaotic, sensory overload in comparison, and it’s exhilarating once you get the hang of it.

You’re moving at about a thousand miles an hour all the time, with big robots and other pilots exploding all around you.

After dominating on the ground, you’re rewarded with a powerful mech that can one-shot the same pilots that just took you most of a magazine to kill. When you’re on a streak, it feels like you’ve unlocked a superpower that lets you clear other players with one tap of your railgun. It sounds ridiculous that titans are this potent, and you’d expect that whichever team manages to get their mechs first would hijack the match, but there are plenty of opportunities to come back from a rough start. Before long, there are enemy titans to contend with, and taking them on restores the challenge.

One thing I expected to struggle with was using my titan, but it’s really not as complicated as it looks in the loadout menus. You have a primary gun and a mixture of offensive and defensive abilities. Again, I picked the Northstar because I’ve spent a fair amount of time with Apex’s new legend, so I already have a good understanding of when it’s safe to hover and send out cluster missiles. There are other recognisable legend abilities folded into this robot, though. Its Flight Core ultimate sends a barrage of rockets at enemies below, and when calling in the Northstar it’ll wait for you inside a dome shield.

(Image credit: Respawn Entertainment)

The trickiest part of controlling the Northstar is that I’m a big target with very little health. Each titan has its own stats, and mine is heavily weighted towards damage and mobility. It didn’t take me long to work out when I needed to back off, but if you’re being greedy you’ll be ejected from your mech very quickly. Titans essentially have two health bars: normal HP and shields, then a second bar that appears once those have been depleted. When you enter this ‘Doomed State’, you need to disembark early to avoid exploding along with your mech-and believe me, you’ll only mess this up once.

Titans are more complex than I first thought, but it makes them even more exciting. It’s easy to get swept up in skirmishes with other machines, but there’s the additional threat of enemy pilots hopping on your back and trying to rodeo you, too. Rodeoing was entirely new to me as I’ve never even had to consider titans before, let alone worry about someone trying to remove my battery and destroy my mech from the inside.

There are far more abilities and bars to juggle than I’m used to, but this feels more exciting than it does overwhelming. I felt really flashy when I got the balance right and managed to stay in my titan, but I’m also thankful that Titanfall is surprisingly kind to its losers. At the end of the match, the defeated team has the chance to scramble back to a ship, which makes room for one final fight. This is a nice change from crawling around on the floor and having to watch an enemy Wraith teabag you before using their finisher.

I’ve spent a lot of time comparing two different genres here, but I can’t stress how interesting it is to drop into Titanfall 2 for the first time in 2021. As a battle royale, Apex is renowned for its fluid movement options, but I didn’t realise how far Titanfall 2 really pushes the need for you to maintain your momentum. Pathfinder mains get more of a taste of this in Apex-it’s possible to build momentum from swinging, sliding, or bouncing on Octane’s launch pads, but it’s not long until you inevitably have to stop. In Titanfall, you’re encouraged to wall run, grapple, and continue sliding until you can find another way to boost your speed even more. If you’re doing it right, there is no stopping. This is something that I still need to work on, but even after a few play sessions Apex feels shockingly slow to me now.

Despite knowing that Apex is part of the Titanfall universe, I’m angry at myself for prematurely writing off its multiplayer. Having heard about Titanfall 2’s quick post-launch drop off, I was concerned I’d be facing lengthy queue times for an outdated experience. But that’s not the case at all, and I’m glad that others are equally curious. Just last month, Titanfall 2 hit a record player count on Steam while it was on sale. It’s also available on Xbox Game Pass Ultimate, which I imagine has significantly helped to bolster its player base. I finally understand why Titanfall fans are still crying out for a sequel.

If you’re doing it right, there is no stopping.

Titanfall 2’s fate was sealed by its unfortunate launch timing, sandwiched between Battlefield 1 and Call of Duty: Infinite Warfare, but I hope its second wind on Steam, along with Apex’s success has given the studio the confidence to revisit it. It reviewed well, and its single player campaign is reported to be one of the best out there. It’s clear that there’s an appetite for its multiplayer today, which makes it all the more frustrating that Apex is the more popular game. I can’t help but wonder how different things would be if Titanfall 2 launched now, or if Respawn was to release Titanfall 3 in the next few years. Distilling Titanfall’s essence and repackaging it into a battle royale was a smart move, but as Apex expands into a platform beyond that, I hope that’ll also mark a homecoming for its big brother.

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Naabiae Nenu-B is a Medical Health Student and an SEO Specialist dedicated to flushing the web off fake news and scam scandals. He aims at being "Africa's Best Leak and Review Blogger" and that's the unwavering stand of Xycinews Media.

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E-Games

How To Find Mutagel In Ark Genesis Part 2?

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After a long wait, Studio Wildcard has finally released the final storyline for Ark: Survival Evolved. With the arrival of Ark: Genesis Part 2, several new creatures, weapons, and other items have appeared in the game.

In order to fulfill their missions, players need to find several items in the game that helps in upgrading or creating other items in the game.

One such item is Mutagel In Ark: Genesis Part 2 which players need to find in order to progress in the story.

In this guide, we shall take a look at how to find Mutagel in Ark and how to use it to create Mutagen.

  • MORE: Ark Genesis Part 2 – All New Dinos And Creatures

ARK: Ultimate Survivor Edition – Launch Trailer

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ARK: Ultimate Survivor Edition – Launch Trailer

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Mutagel Location In Ark Genesis Part 2

The Mutagen is a resource that enables the survivor to further evolve their existing tames in Ark: Genesis Part 2. It can also be used to improve the statistics of non-bred dinos in the game.

Mutagel can also be crafted into Mutagen at a Chemistry bench, which can be used later to tame Stryders. It takes 800 Mutagel to make 1 Mutagen so make sure you collect lots of it.

Space Area

To get Mutagel from rocks, you can head over to the space area where you can find different rocks depending on the time of the day.

Next, you need to look for orange/golden colored rocks in the space area to mine Mutagel. These rocks are scattered in the area and they contain both Mutagel and Ambergris inside it.

Mutagel rocks

You can use a pickaxe to break the rocks and collect Mutagen from it.

Alternatively, you can obtain Mutagel in Rockwell’s Innards biome from a Mutagen plant. It yields 1 Mutagel and 1 Plant Species R Seed. It can also trigger a defense against multiple Summoner and their minions.

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E-Games

Genshin Impact 1.6 Kazuha Banner 4 Star Characters, Release Date

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Last year was filled with a number of highly anticipated titles, but Genshin Impact managed to come out on top amidst all of that. By the end of the year, it had over 40 million players.

When it comes to updates, there are only a few games that are as consistently updates as Genshin Impact. With a new update releasing every six weeks, fans always have tons of new content to look forward to.

  • MORE: Genshin Impact 1.6 Livestream Officially Announced

With the release of the next update drawing closer, the community is quite eager to know what new stuff we will be getting in the 1.6 Update. So far, we have got to know that we will finally be getting costumes, something fans have been asking for quite a while now.

Apart from that, a new region known as Summer Islands and character, Kazuha, will be joining the game.

Collected Miscellany – “Eula: Surging Frost” | Genshin Impact

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Collected Miscellany – “Eula: Surging Frost” | Genshin Impact

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Genshin Impact 1.6 Kazuha Banner 4 Star Characters, Release Date

Today, a new leak has given us the details of the Kazuha banner. The leak comes from popular Genshin Impact leaker Lumie and it states that the Kazuha banner will be featuring Rosaria, Bennett, and Razor.

This is in line with the leaks which surfaced almost a month ago, so it seems quite likely that this is true. Do note that unless official information is out, this should be taken with a grain of salt.

Apart from that, the Klee banner will also be arriving as per leaks. It will be featuring “Klee – Fischl – Sucrose – [No Trial]”, according to Wangsheng Funeral Parlor. It will be interesting to see if we actually end up getting the same characters. However, considering that leaks in the past have been quite accurate, there is high chance of this being true. As far as the release date is concerned, Kazuha might be the first banner arriving in 1.6, followed by Klee.

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First Biomutant patch will tackle dialogue problems alongside combat Biomutant

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The developers at Experiment101 have announced they’re working on an update for Biomutant, naturally, that they “hope to get into players’ hands soon.” The update will include work on some of the community’s most persistent bugbears, like “the pacing of dialogues, narrator settings, difficulty settings, video settings like depth of field and motion blur, loot and enemy tuning as well as sound and combat.”

Weird dialogue pacing, as well as the persistent and constant narration, have been key notes from many players. Though you can turn down the constant chatter from the narrator, you can’t turn it off.

Key for some people, me included, is a promise to change video settings like depth of field and motion blur. Some people don’t like those. I do not like them. For now, you can go and find some mods to change those—they’re already out there.

Reviewer James Davenport found Biomutant to have a charming world, but lackluster gameplay, in our review. “Biomutant feels like it’s going to be much more,” he said, “but in practice it’s an endless stream of new ideas that go nowhere and beautiful, toxic landscapes with little to offer except an excuse to use photo mode.”

Nonetheless, James did give out some hot tips for making the most of Biomutant.

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